Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)
Description: This is a weapon asset I created by applying the knowledge learned from previous weapons and prop projects.The modeling was exclusively done in Autodesk Maya, with a handful of ZBrush used to create the handgrip.The texturing was performed in Substance Painter with a touch of Photoshop used to create the stamps for the metal engraving and select-fire labels, and the final render was done in Marmoset Toolbag.Total time spent was close to 10 hours of cumulative work perfecting the asset.nnMa
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)